CurLevel := $10
IsUpdatingMode := $11
GameMode := $12
GameSubmode := $13
TileBufSelector := $14
FrameCounter := $15
CurSaveSlot := $16
Random := $18
StunCycle := $26
DoorTimer := $27
ObjTimer := $28
FluteTimer := $3C
ObjStunTimer := $3D
ChaseLongTimer := $4A
MonstersFromEdgesLongTimer := $4B
SwordBlockedLongTimer := $4C
RedLeeverLongTimer := $4D
HelpDropCount := $50
HelpDropValue := $51
ProcessedNarrowObj := $52
DoorwayDir := $53
TriggeredDoorCmd := $54
TriggeredDoorDir := $55
Link_GoStraightWhenDiagInput := $56
Link_GoStraight := $57
VScrollAddrHi := $58
EmptyMonsterSlot := $59
UndergroundExitType := $5A
TargetMode := $5B
SwitchNameTablesReq := $5C
CurScanRoomId := $5D
SubmenuScrollProgress := $5E
OddBaseNameTableOverride := $5F
ChaseOtherTarget := $60
ChaseTargetX := $61
ChaseTargetY := $62
World_IsFillingHearts := $63
LadderSlot := $64
UndergroundEntranceTile := $65
SongScriptPtrLo := $66
SongScriptPtrHi := $67
EffectCounter := $69
CurNoteLowPeriodSq0 := $6A
CurNoteLowPeriodSq1 := $6B
SongPhraseIndex := $6C
CustomEnvelopeOffsetTune1 := $6D
NoteLengthTune1 := $6E
NoteCounterTune1 := $6F
ObjX := $70
ObjY := $84
ObjDir := $98
RoomItemId := $AB
ObjState := $AC
ObjShoveDir := $C0
ObjShoveDistance := $D3
Paused := $E0
MenuState := $E1
VScrollAddrLo := $E2
IsSprite0CheckActive := $E3
DeathTurns := $E5
VScrollStartFrame := $E6
CurColumn := $E8
CurRow := $E9
WhirlwindPrevRoomId := $EA
RoomId := $EB
NextRoomId := $EC
PrevRow := $ED
CurOpenedDoors := $EE
_Unknown_F3 := $F3
InitializedGame := $F4
TransferredCommonPatterns := $F5
TransferredDemoPatterns := $F6
ReturnToBank4 := $F7
ButtonsPressed := $F8
ButtonsDown := $FA
CurVScroll := $FC
CurHScroll := $FD
CurPpuMask_2001 := $FE
CurPpuControl_2000 := $FF
PositiveGridCellSize := $10E
NegativeGridCellSize := $10F
Sprites := $200
DynTileBufLen := $301
DynTileBuf := $302
OpenDoorwayMask := $33F
CurObjIndex := $340
RollingSpriteIndex := $341
FirstSpriteIndex := $342
LeftSpriteOffset := $343
RightSpriteOffset := $344
RoomBoundLeft := $346
RoomBoundRight := $347
RoomBoundUp := $348
RoomBoundDown := $349
ObjectFirstUnwalkableTile := $34A
ShotCollidesWithLink := $34B
ActiveMonsterShots := $34C
RoomAllDead := $34D
RoomObjCount := $34E
ObjType := $34F
RoomObjTemplateType := $35F
ObjMovingLimit := $380
ObjGridOffset := $394
ObjPosFrac := $3A8
ObjQSpeedFrac := $3BC
ObjAnimCounter := $3D0
ObjAnimFrame := $3E4
ObjInputDir := $3F8
ObjMetastate := $405
TriforceGlowCycle := $413
ScrolledScreenCount := $415
DemoLineAttrVramAddrLo := $417
DemoLineAttrVramAddrHi := $418
DemoLineIndex := $419
DemoTimer := $41A
ScrolledLineCount := $41B
DemoLineTileVramAddrLo := $41C
DemoLineTileVramAddrHi := $41D
StillHoldingButton := $426
HeldButton := $427
SubsequentButtonRepeat := $428
ButtonRepeatTimer := $429
ModeE_WrappedAroundBoardY := $42A
DemoSubphase := $42D
DemoLineTextIndex := $42E
DemoItemRow := $42F
DemoPhase0Subphase1Timer := $438
ObjShootTimer := $451
ObjHP := $485
ObjUninitialized := $492
ObjCollidedTile := $49E
ObjInvincibilityMask := $4B2
ObjAttr := $4BF
PersonFireballsEnabled := $4CC
LevelBlockAttrsByteF := $4CD
ShutterTrigger := $4CE
BlockPushComplete := $4CF
FlyingMaxSpeedFrac := $4D1
GleeokCurNeck := $4D7
GleeokSignedRefSegmentDistance := $4D8
GleeokPrimarySegmentLimits := $4D9
GleeokSecondarySegmentLimits := $4DB
GleeokTertiarySegmentLimits := $4DD
StatusBarMapTrigger := $4E5
GleeokAnimationTimer := $4E6
GleeokBodyAnimationFrame := $4E7
ObjInvincibilityTimer := $4F0
LeftAlignHalfWidthObj := $504
ItemTypeToLift := $505
ItemLiftTimer := $506
ChildDigdoggerCount := $507
SummonedWhirlwind := $508
TriforceFanfareActive := $509
CreditsRow := $50A
CreditsTileOffset := $50B
CreditsVramPage := $50C
CreditsVramLine := $50D
CreditsLineIndex := $50E
LamnolaViableDirMask := $50F
ActiveRedLeeverCount := $510
GleeokDeadNeckMask := $511
LinkParalyzed := $512
UsedCandle := $513
ZoraActive := $514
ActiveBoulders := $515
SecretColorCycle := $51A
UsedFlute := $51B
FadeCycle := $51C
PatternBlockIndex := $51D
BrighteningRoom := $51E
CandleState := $51F
PrevOpenedDoors := $521
WhirlwindTeleportingState := $522
TeleportingLevelIndex := $523
SpawnCycle := $524
CurEdgeSpawnCell := $525
CaveSourceRoomId := $526
CellarSourceRoomId := $527
SkippedDemo := $528
WorldKillCycle := $52A
RoomTileObjType := $52B
RoomTileObjX := $52C
RoomTileObjY := $52D
SwordBlocked := $52E
MazeStep := $52F
PlayAreaAttrs := $530
LevelKillCounts := $560
CurNoteLowPeriodTrg := $5F0
SampleCounter := $5F2
SeaSfxCounter := $5F3
NoteLengthTableBase := $5F4
FirstNoteIndexSongNoise := $5F5
BackgroundSample := $5F6
SongRequest := $600
SampleRequest := $601
Tune1Request := $602
EffectRequest := $603
Tune0Request := $604
Tune0 := $605
Effect := $606
Tune1 := $607
Sample := $608
Song := $609
NoteOffsetSongSq1 := $60A
NoteOffsetSongSq0 := $60B
NoteOffsetSongTrg := $60C
NoteOffsetSongNoise := $60D
TunePtr0 := $60E
NoteLengthSongSq0 := $60F
NoteLengthSongSq1 := $610
NoteCounterSongSq1 := $611
CustomEnvelopeOffsetSongSq1 := $612
NoteCounterSongSq0 := $613
CustomEnvelopeOffsetSongSq0 := $614
NoteLengthSongTrg := $615
NoteCounterSongTrg := $616
NoteCounterSongNoise := $617
TunePtr1 := $618
SongEnvelopeSelector := $619
SongVibrationCounterSq1 := $61B
SongVibrationCounterSq0 := $61C
SongVibrationCounterTrg := $61D
SongRepetitionsTrg := $61E
SongRepeatStartOffset := $61F
CurRoomHistoryIndex := $620
RoomHistory := $621
WorldKillCount := $627
QuestNumbers := $62D
DeathCounts := $630
IsSaveSlotActive := $633
IsRegisterSaveFileOptionEnabled := $636
IsEliminateSaveFileOptionEnabled := $637
Names := $638
SaveSlotHearts := $650
SelectedItemSlot := $656
Items := $657
InvBombs := $658
InvArrow := $659
Bow := $65A
InvCandle := $65B
InvFood := $65D
Potion := $65E
InvRaft := $660
InvBook := $661
InvRing := $662
InvLadder := $663
InvMagicKey := $664
InvBracelet := $665
InvLetter := $666
InvCompass := $667
InvMap := $668
InvCompass9 := $669
InvMap9 := $66A
InvClock := $66C
InvRupees := $66D
InvKeys := $66E
HeartValues := $66F
HeartPartial := $670
InvTriforce := $671
LastBossDefeated := $672
InvBoomerang := $674
InvMagicBoomerang := $675
InvMagicShield := $676
MaxBombs := $67C
RupeesToAdd := $67D
RupeesToSubtract := $67E
WorldFlags := $67F

PpuControl_2000 := $2000
PpuMask_2001 := $2001
PpuStatus_2002 := $2002
OamAddr_2003 := $2003
OamData_2004 := $2004
PpuScroll_2005 := $2005
PpuAddr_2006 := $2006
PpuData_2007 := $2007
Sq0Duty_4000 := $4000
Sq0Sweep_4001 := $4001
Sq0Timer_4002 := $4002
Sq0Length_4003 := $4003
Sq1Duty_4004 := $4004
Sq1Sweep_4005 := $4005
Sq1Timer_4006 := $4006
Sq1Length_4007 := $4007
TrgLinear_4008 := $4008
TrgTimer_400A := $400A
TrgLength_400B := $400B
NoiseVolume_400C := $400C
NoisePeriod_400E := $400E
NoiseLength_400F := $400F
DmcFreq_4010 := $4010
DmcCounter_4011 := $4011
DmcAddress_4012 := $4012
DmcLength_4013 := $4013
SpriteDma_4014 := $4014
ApuStatus_4015 := $4015
Ctrl1_4016 := $4016
Ctrl2_FrameCtr_4017 := $4017

SaveRamBegin := $6001
SaveFileAName0 := $6002
SaveFileAName1 := $600A
SaveFileAName2 := $6012
SaveFileAItems0 := $601A
SaveFileAItems1 := $6042
SaveFileAItems2 := $606A
SaveFileAWorldFlags0 := $6092
SaveFileAWorldFlags1 := $6212
SaveFileAWorldFlags2 := $6392
SaveFileASlotActive0 := $6512
SaveFileASlotActive1 := $6513
SaveFileASlotActive2 := $6514
SaveFileADeathCount0 := $6515
SaveFileADeathCount1 := $6516
SaveFileADeathCount2 := $6517
SaveFileAQuestNumber0 := $651B
SaveFileAQuestNumber1 := $651C
SaveFileAQuestNumber2 := $651D
SaveFileOpenMarkers := $651E
SaveFileCloseMarkers := $6521
FileAChecksums := $6524
IsSaveFileBCommitted := $652A
PlayAreaTiles := $6530
LevelBlockAttrsA := $687E
LevelBlockAttrsB := $68FE
LevelBlockAttrsC := $697E
LevelBlockAttrsD := $69FE
LevelBlockAttrsE := $6A7E
LevelBlockAttrsF := $6AFE
LevelInfo_PalettesTransferBuf := $6B7E
LevelInfo_FoeCounts := $6BA2
LevelInfo_StartY := $6BA6
LevelInfo_ShortcutOrItemPosArray := $6BA7
LevelInfo_SubmenuMapRotation := $6BAB
LevelInfo_StatusBarMapXOffset := $6BAC
LevelInfo_StartRoomId := $6BAD
LevelInfo_TriforceRoomId := $6BAE
LevelInfo_WorldFlagsAddr := $6BAF
LevelInfo_LevelNumber := $6BB1
LevelInfo_CellarRoomIdArray := $6BB2
LevelInfo_BossRoomId := $6BBC
LevelInfo_SubmenuMapMask := $6BBD
LevelInfo_StatusBarMapTransferBuf := $6BCD
LevelInfo_PaletteCycles := $6BFA
LevelInfo_DeathPaletteSeries := $6C5A
SaveRamEnd := $7FFF
